Dream Forest Frame 1

"This is a zoomquilt quilt, a new idea that might make creating zoomquilts easier."

Thema: Festes Thema
Fotos erlaubt: nein
Randumlauf: nein
Kacheln sichtbar: sofort
Abmessungen: 4 x 4 Kacheln
Kachelgröße: 256 x 213 Pixel
Angefangen am: 07.05.2007
Fertiggestellt am: 27.06.2008
16 von 16 Kacheln fertiggestellt.
113.0 Arbeitsstunden investiert.

100.0%

Bestes im Quilt:


""
by Sven2
Star
 
""
by molitorious
Star
 
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Teilnehmende Künstler: Sven2 (5), Administrator (4), Cybris (4), molitorious (2), geckzilla (1)

cute
Draw here
No cowbell :(
That's unrealistic, flying cows don't live in the Amazonian jungle.
Ought to switch him to black toucan wings. ;)
I think those would be too large. Cows have small wings, because they need the increased mobility when flying in the stable (or in narrow temples).
Almost looks like a Whitecastle burger.
Indiana Jones's hat.
Howler monkeys.
This looks so familiar...but what kind of animal is it?
It's the fearsome monkey snake!
Was thinking of a lemur when I drew it but didn't get any ref so it only partially looks like one. So it's a dream forest lemur.


Forum - Quilts - Dream Forest Frame 1
Forum - Quilts - Dream Forest Frame 1
 
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#523  07.05.2007 21:19 CET
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I kind of get it...I think. But does this kind of zoomquilt do a seamless loop at the end? Could you explain how this is going to work exactly.
 
#524  07.05.2007 22:07 CET
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Well, this is a really big job... we have to do all 12 pictures and then the quilt will move back and give way for the next frame of picures...problem is (probably) that the quilt cannot loop unless someone changes the centre of the starting frames... interesting idea
 
#631  28.06.2007 17:28 CET
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My CommentBox appears too high on this quilt. On the tile, the position is correct: http://www.onlinequilt.net/tiles/2213
 
#633  28.06.2007 18:13 CET
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Sven2"My CommentBox appears too high on this quilt. On the tile, the position is correct: http://www.onlinequilt.net/tiles/2213"


Squashed the bug. Only happened on the left column or top row of a quilt without wrapping. Those quilts have too many options. Scaling the quilt doesn't work either ATM...

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#708  03.07.2007 17:03 CET
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Hm, the "participating artists"-list says I painted four tiles? I painted only three. I guess the tile replacing function adds to the count?
 
#709  03.07.2007 17:05 CET
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It did until a few minutes ago, when I realized that the counters were wrong. Still checking the cache for wrong info...

Dieser Beitrag wurde am 03.07.2007 17:06 CET editiert


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#710  05.07.2007 10:26 CET
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We finished almost half of it in two months. At that speed, we'll have a zoomquilt of 20 tiles in about seven years!

But at least it will be incredibly detailed smile
 
#711  05.07.2007 10:43 CET
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Sven2"We finished almost half of it in two months. At that speed, we'll have a zoomquilt of 20 tiles in about seven years!
"

We definitely need more active users, but I can't very well place an ad posting on tiles.ice.org every month, that would be rude... I tried recruiting users in multiple gfx forums, but wasn't very successful. Maybe invading chat rooms might work, or just lots of good old word-of-mouth from our members.

Or maybe I'm doing something wrong. We have attracted lots of good artists but many haven't been active in quite a while. I'm sure I'm missing something, maybe we had a bit too much drama in the past, or good artists don't want to get mingled in with the newbies (even if just for a short while until their levels increase). But: the site has been active for two years now and is IMHO still going strong.

BTW, remember This one?
Or even This one? Pure nostalgia wink

Sven2"But at least it will be incredibly detailed smile"

That's the plan smile

Dieser Beitrag wurde am 04.10.2007 14:58 CET editiert

 
#712  05.07.2007 10:59 CET
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That wasn't meant as a complaint. Seven years aren't that long after all wink

I think ice.org had some more activity; but they also got lots of attraction by their photo packs. And I think they got slashdotted once or twice. But I can also remember times when no new tiles were appearing.

I'm not into any other art communities, so I cannot really recruit. Most others I know switched to 3D rendering anyway. But we cannot do cooperative 3D artwork (yet?) :'C

But there are always 50 to 100 "guests" online. I wonder why noone of them ever joins. Those can't all be search engine bots?
 
#713  05.07.2007 11:30 CET
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I know you weren't complaining smile

At the current rate it's only 4 years (5 tiles in 1 month, 20x12 tiles) for this quilt, but of course the tiles are big and usually you don't need to do 240 big tiles for one quilt. It's a nice experiment.

In this day and age of "immediate satisfaction" even a few weeks are a long time. In addition to that, having quilts with suboptimal tiles (like the garden quilt some time ago) on the frontpage might drive away talent. Quilt levels are an attempt to improve quilt "quality", and that is successful to an extent. But in order to achieve critical mass and attract more talent, I feel there's something missing. Maybe it's focus; the site tries to please multiple crouds and it doesn't always work.

3D art is nice, but IMO hard to do in collaboration, with everyone preferring different rendering and lighting modes. I myself, being quite old-school, am not attracted to 3D modelling and rendering as much as to 2D drawing and painting, although I have done lots of texturing and some 3D modelling in the past. 2D art is also easier to get into and doesn't require as steep a learning curve. I don't think we can fill this niche yet.

Re: guests, some of them are crawlers (some are too stupid to understand the various rel="nofollow" tags and keep shifting the quilts and crawling almost identical pages every day). There should be some filtering based on the referrer, so the bots could get filtered out. Many of the guests are just members that are not logged in; most members hit the site multiple times per day. Of course, the amount of lurkers is a magnitude higher than the amount of contributors on every site I can think of, so those account for the rest.

I even submitted stories about this site to Slashdot and Digg, but they weren't published. I posted links on tiles.ice.org multiple times, because the shutdown of that site was the reason for onlinequilt.net to be created. I'm hesitant to post there again because I think it's rude to post ads for a "competing" site, even if tiles.ice.org is pretty much dead.

The one feature we don't have (aside from user numbers, and perhaps a chat) are private quilts, but I have seen too many dead private quilts with only three tiles. I try to build elites with the levels, but the sense of community is still not strong enough. If someone told me "hey dude this is the feature my group wants and we'll come in droves and want to be your gfx elite sheltered away in ivory tower private quilts with no n00bs allowed", I might be tempted.

BTW I'm not ranting or even thinking of ever shutting down. This is not a race or a competition, for all I care we can go on forever. It's just that if all good artists we had were active at the same time, I'd be very happy. OK, now I'll stop musing and think about the next tile I'm going to do!

Dieser Beitrag wurde am 05.07.2007 12:04 CET editiert

 
#714  05.07.2007 15:09 CET
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Yes, I doubt that missing features is why we have so few users. Of course having something new like hexagonal quilts or some crazy 3-dimensional quilts would boost activity among the existing users for a short while (as everyone's trying it out) - but I doubt it would help for very long. So it's not really worth the effort. In the end, every new feature will also make the site more complex and harder to use for newcomers!

I put a link on my Elfwood page (http://elfwood.lysator.liu.se/~sven) wrote to Thomas (the founder of Elfwood) whether he gives us a link. But I doubt it; they're very picky with their links. So I guess we have to hope for the e-fairy to make us famous somehow.
 
#715  05.07.2007 15:36 CET
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By the way: How are you runnign the site? Do you have your own server? All those png images and zoomquilts must generate quite a bit of traffic. And you also removed the google-ads?
 
#716  05.07.2007 16:03 CET
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Though I do have the fortune of being managing director of a webhosting company (shameless plug: http://www.syswebcom.net/ ), I do of course pay for the hosting myself. I tried some advertising, but with the current layout ads just get in the way and detract from the user experience, so I killed them.

Surprisingly, the site generates only about 4GB of traffic per month, that is well below my limit. The images are mostly so small that traffic is of no concern. Costs are low, so I don't need a Paypal donation account yet smile

Thanks for the link, I really appreciate it!
Edit: I don't feel "desperate", though smile

Dieser Beitrag wurde am 05.07.2007 16:14 CET editiert

 
#791  05.10.2007 08:59 CET
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Hm, both free tiles border on one of my tiles...
 
#797  24.10.2007 00:38 CET
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I'm slowly working on the bottom left corner tile. I'm having some minor issues getting it to look the way I want it, so I thought I'd let you guys know. Those tracks don't look very complicated until you start to try getting them shaded correctly to match the tile above. wink
 
#800  30.10.2007 00:05 CET
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Okay, I'll try the other tile then. Had it checked out three times already, but always got interrupted after the first sketch %)
 
#801  30.10.2007 15:14 CET
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i know the feeling on the interruptions. wink
 
#835  15.06.2008 01:06 CET
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Ok guys and gals, only one tile to go. Who will take the plunge and finish this most excellent and imaginative piece of art?
 
#836  22.06.2008 14:45 CET
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You took my tile! >frown

Anyway, I\'ll dive into the remaining one. Got a much better idea for that one anyway.
 
#837  22.06.2008 15:33 CET
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Done!
 
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